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10,539 results

  1. The Development of A PHP-Based Instrument for Knowledge Assessment of Learning Outcomes to Improve the Achievement Efficiency of Computer and Network Engineering Students in Public Vocational High Schools in Malang Regency

    Closed

    Hary Suswanto, Bagus Setia Dermawan, K.N. Gres Dyah, Achamd Handam, Jevri Tri Ardiansah · 2021 · 7th International Conference on Electrical, Electronics and Information Engineering: Technological Breakthrough for Greater New Life, ICEEIE 2021

    Conference paper Cited by 0 DOI: 10.1109/ICEEIE52663.2021.9616942 Quartile
  2. Engaging Virtual Museum of Bojonegoro for History Learning

    Closed

    M.N.L. Khakim, Yuliati, Wahyu Djoko Sulistyo · 2021 · Proceedings of URICET 2021 - Universitas Riau International Conference on Education Technology 2021

    Conference paper Cited by 3 DOI: 10.1109/URICET53378.2021.9865948 Quartile
  3. Use of nearpod to enhance student engagement in online learning

    Closed

    Arda Purnama Putra, Muh Arafik, Iqlima Pratiwi · 2021 · Proceedings - 2021 7th International Conference on Education and Technology, ICET 2021

    Conference paper Cited by 11 DOI: 10.1109/ICET53279.2021.9575062 Quartile
  4. Evaluation of e-learning towards improving 21stcentury learning skills

    Closed

    Fikri Aulia, Wikan Budi Utami · 2021 · Proceedings - 2021 7th International Conference on Education and Technology, ICET 2021

    Conference paper Cited by 9 DOI: 10.1109/ICET53279.2021.9575106 Quartile
  5. The effect of the argument-driven inquiry (ADI) based on science, environment, technology, and society (SETS) to students' concept understanding and scientific argument skill in buffer solution learning: Studied from cognitive style

    Open

    Maria Alinsia Pan, Siti Marfu'ah, I. Wayan Dasna · 2021 · AIP Conference Proceedings

    Conference paper Cited by 2 DOI: 10.1063/5.0043621 Quartile
  6. Implementation of e-modules endocrine system based of problem based learning to improve students' creative thinking skills and cognitive learning outcomes

    Open

    Ghaziah Kusumawati, Sri Rahayu Lestari, Murni Saptasari · 2021 · AIP Conference Proceedings

    Conference paper Cited by 6 DOI: 10.1063/5.0043314 Quartile
  7. Gamifying children's linguistic intelligence with the duolingo app: A case study from indonesia

    Closed

    Muhibuddin Fadhli, Sukirman Sukirman, Saida Ulfa, Happy Susanto, Aldo Redho Syam · 2021 · Research Anthology on Developments in Gamification and Game-Based Learning

    Book chapter Cited by 1 DOI: 10.4018/978-1-6684-3710-0.ch067 Quartile
  8. Min-Max Backpropagation Neural Network to Forecast e-Journal Visitors

    Closed

    Aji Prasetya Wibawa, Zahra Nabila Izdihar, Agung Bella Putra Utama, Leonel Hernandez, Haviluddin · 2021 · 3rd International Conference on Artificial Intelligence in Information and Communication, ICAIIC 2021

    Conference paper Cited by 8 DOI: 10.1109/ICAIIC51459.2021.9415197 Quartile
  9. Implementation of problem-based learning model through lesson study on student communication skills

    Open

    Dias Setyawan, Auliyah Shofiyah, Thesa Ihtiar Dimlantika, Yunita Trietika Sakti, Herawati Susilo · 2021 · AIP Conference Proceedings

    Conference paper Cited by 3 DOI: 10.1063/5.0043165 Quartile
  10. The Effectiveness of Mobile Blended Problem Based Learning on Mathematical Problem Solving

    Open

    Ahmad Kholiqul Amin, Nyoman Sudana Degeng, Punaji Setyosari, Ery Tri Djatmika · 2021 · International Journal of Interactive Mobile Technologies

    Article Cited by 26 DOI: 10.3991/IJIM.V15I01.17437 Quartile
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