Development of Mobile Learning Application Based on Augmented Reality with Index Card Match Method

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Wahyu Nur Hidayat, Muhammad Akhsan Hakiki, Muhammad Fajar Nashrullah, Hakkun Elmunsyah, Tri Atmadji Sutikno

2020 4th International Conference on Vocational Education and Training, ICOVET 2020 Conference paper Cited by 13 Quartile

Abstract

Botany is one of the biology learning materials in junior high schools which is still widely taught theoretically and monotonously, so boring. In this material students still have to imagine how the anatomical forms of plants are, because the media used are still based on textbooks and explanations from the teacher alone. With this research, there is in the form of a learning media for botanical material using the index card match method by using an android application that can read markers which will later bring up 3D objects or commonly called augmented reality which will later facilitate students in visualizing material that delivered by the teacher so that students increasingly understand and can increase enthusiasm for learning. Based on the results of the study showed that based on the assessment of expert judgment obtained 84.4 percent media value included in the valid category. The notes from the application include navigation revisions and material display. Future development is carried out for teaching sources other than AR that can be used by students such as text and video in the hope that students have more choices of learning resources. © 2020 IEEE.

Affiliations

Universitas Negeri Malang, Department of Electrical Engineering, Malang, Indonesia