STEM and STEAM Affects Computational Thinking Skill: A Systematic Literature Review

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Suci Sukmawati Syafe’i, Hayuni Retno Widarti, I. Wayan Dasna, Habiddin, Parlan, Surjani Wonorahardjo

2023 Orbital Vol. 15 Issue 4 Article Cited by 3 Quartile

Abstract

STEM (Science, Technology, Engineering, and Mathematics) and STEAM (Science, Technology, Engineering, Arts, and Mathematics) against CT (Computational Thinking) plays an important role in science learning. This study aims to look at renewable research related to the effect of STEM and STEAM on CT ability. The study was conducted based on 3 stages of the Systematic Literature Review (SLR) method: identification, filtering procedures (pre-processing, abstract screening, and text filtering), and data mapping. Literature review results were obtained from 12 articles with the most distribution in 2020 (n=5), indexed by Scopus Q1 (n=9), applied mixed methods research methods (n=6), and applied to the basic education level (n=6). Then, the most widely used instrument is the Computational thinking test (n=6) on the important dimensions of CT assessment in the form of problem solving, abstraction, algorithmic thinking, critical thinking, creative and cooperative; integrated in projectbased activities with a game design model (n=2), producing the most projects in the form of robots (n=4), and overall STEM and STEAM learning activities have a positive impact on CT. Based on the findings, it can be concluded that STEAM activities are able to have more effect than STEM because of the existence of "Art". © 2023, Universidade Federal de Mato Grosso do Sul, Departamento de Quimica. All rights reserved.

Affiliations

Department of Chemistry, Faculty of Mathematics and Science, Malang State University, Jl. Semarang No.5, Sumbersari, Kec. Lowokwaru, Jawa Timur, Kota Malang, 6514, Indonesia