Developing interactive virtual reality as a tech-based learning media to improve students' geoheritage comprehension

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Robby Hilmi Rachmadian, Alfyananda Kurnia Putra, Sumarmi Sumarmi, Heni Masruroh

2024 International Journal of Learning Technology Vol. 19 Issue 3 Article Cited by 2 Quartile

Abstract

Geography education usually faces the problem of a monotonous learning process. Therefore, educators constantly seek better teaching strategies to present interesting and enjoyable classes. The main objective of this study is to ‘present learning technology to improve geoheritage understanding’ through an open-access website powered by interactive virtual reality. This is research and development, adopted the Plomp development model. Data collection used a validation test on the material, media experts, and trials on 20 students and a geography teacher. The results of the validation and trials, interactive virtual reality media can be declared feasible for learning digital geography in schools. This media can increase students’ motivation, curiosity, and in-depth experience in studying the process of rock formation and lithosphere dynamics in the Ijen Geopark area. Copyright © 2024 Inderscience Enterprises Ltd.

Affiliations

Department of Geography, Faculty of Social Science, Universitas Negeri Malang, Malang, Indonesia